Hello, I am a BSc Games Programming student (2nd year) at the University of Northampton. I started my journey
with Scratch in 2015, progressed into Python in 2017 and then C# and C++ in 2022. I am interested in game
development as well as game engine development.
Independant Project • PMMA (Python Multi-Media API) is a Python and C++ API
designed to help develop graphical applications. (2024 - Currently In Development)
Skills
Highly technical C++ backend.
Cross language support with a C++ ↔ Cython ↔ Python link.
Academic Group Project (Mark: 85%) • Gourmet Heaven is a 2D Asian inspired
cooking game created in Unity 6000 created for the Android and iOS mobile platform. (2025 - Currently Maintaining)
⭐ Shortlisted for the Northampton Film Festival 2026.
Skills
My first assignment using Unity 6000 and C#.
This game was a group project, so teamworking and communication was key.
Features custom blur effect shader for the pause screen (Excluding iOS).
University of Northampton Winter Game Jam 2026 • The game 'Ghouls and Gold' is a
PlayStation 5 first-person game made using Unity 3D. It features an interactive 3D envionment and enemy combat
mechanics. (2026)
⭐ Best Visuals (2026 University of Northampton Winter Game Jam)
Skills
This game was a group project, so teamworking and communication was key.
Academic Project (Mark: 83%) • The 'How To Train Your Dragon Game' is a Windows
only 3D game made in Unreal Engine 5. It has three levels, each featuring an additional cinematic
flythrough. (2025 - Currently Maintaining)
Skills
My first project using Unreal Engine 5.
Features 3 game levels and corresponding cinematic versions.
Custom player input recording and playback for 2 game levels.
Academic Project (Mark: 82%) • 1942 is a recreation of the vertically
scrolling shooter game with the same name originally made by Capcom in 1984 (2025)
Academic Project (Mark: 86%) • Locally Access and Manage Electronic Systems
(LAaMES) is a remote access and management project designed to allow for the centralized management of
devices on the network. (2023 - 2024)
Skills
My largest complete Python application.
Broardened my understanding of networking protocols.
Familiarity with the Pygame, Tkinter and Sockets Python libraries.