Ghouls and Gold

By Thomas Jebson (and the game jam team)
(2026)
Game Jam | Group Project
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Skills & Technologies Used

C# Unity GitHub Visual Studio Visual Studio Code

Supported Platforms

Windows

Links

Awards

⭐ Best Visuals (2026 University of Northampton Winter Game Jam)

About

'Ghouls and Gold' is a Doom inspired first-person game developed for the University of Northampton Winter Game Jam 2026. The game features an interactive 3D environment and enemy combat mechanics, where players must navigate through a haunted maze filled with ghouls to collect gold. The game was developed by a team of second and third year students over the course of a week. I contributed a significant proportion of the programming work for the project, including the combat mechanics for the player and enemies in the game. Additionally I also worked on implementing envionment interactions, such as the player being able to open chests and pick up loot. My final contribution to the project was implementing the final boss mechanics, which involved creating a unique enemy with its own attack patterns and behaviours.

Credits

This project was developed by a team of people: Here is the list of credits for the project:

Designer: Christina Bray-Hayden
Designer: Marley Cugini
Designer: Lotus Deacon
Programmer: Thomas Jebson
Artist: Sophie Sterland

Reflection

This was my first ever attempt at joining a game jam, and was unfortunately very unwell during the week of the event. Despite this, I still managed to contribute a significant amount of work to the project, and I am very proud of what I was able to achieve in such a short amount of time. I am also very happy with how the game turned out, and I am grateful to have been a part of such a talented team. This project was a great learning experience for me, and I am looking forward to participating in more game jams in the future.

Images

Game Scene Settings Menu Main Menu UoN Winter Game Jam - Best Visuals Award