Gravity Labs

By Thomas Jebson (published under Jebbo Game Studios)
(Created: February 2026, Updated: August 2026 - Currently in Development)
Indie Game (previously an Academic Project)
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Skills & Technologies Used

Unity C# GitHub Visual Studio Visual Studio Code Blender

Supported Platforms

Android Windows

Links

Awards

🏆 Academic Result: 93%

About

Gravity-Labs is a 3D, single-player endless runner genre game designed for the mobile platform. The game takes place in this continually rotating octagonal prism, which contains various obstacles grouped into themes. These themes are procedurally added to the level as the player progresses, and each theme has a unique look and challenge to avoid. The player must simply tap the screen to flip the gravity and use this avoid the obstacles. Power-ups also randomly spawn and will add to or adjust some of the game mechanics! The game gets progressively harder as the player speeds up and the obstacles get more frequent.

Credits

This game was designed and programmed by Thomas Jebson exclusively, using the following third-party assets:

Software

Fonts

Textures

Models

Music

Sound Effects

What People are Saying

Reflection

This game was developed initially as a 2nd year university project. In this setup, the game was well received and continued the trend of highly regarded game submissions. Following it's success as a university project, I spent 4 months over the summer fixing bugs, adding Google Play Services integration, Google AdMob ADs and Google In App Purchases with the intent of publishing the game to the Google Play Store. This game has since been released as my first commercial game under my own game studio, Jebbo Game Studios.
The game was also accompanied with extensive documentation in the form of development logs, which can be found on the project's itch page, and have been consistently attracting many hundreds of views each.

Images

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